ULIB

ULIB

Fast, easy, convenient!

What is ULIB:

ULIB is tools for fast communication between your game and your PHP server or local drive.
Transfer your objects directly from the game to the server or from a server to the game.
You can transfer tables, lists, settings and more. For example, you can save the position of any object in the game, player’s health, a list of items, the current settings of level, etc. It’s pretty simple and does not require a lot of code.
All data is transmitted in binary, which reduces the traffic between the web-game and the server.
Yes, you can use ULIB for load/save data to local files in your game (in standalone game).

ULIB includes Unity3D / PHP-gateway (client and server), Serializer, LanguageManager ​​to implement into your game to support multiple languages​​, MenuManager to simplify the creation, modification and control menu in games, CompareManager (it can be used for example: to test the performance of all tasks when player passed a level, or to determine whether any part of the game), CommandManager to run a set of commands (in the menu or in game events), examples and documentation

Online example here:

An example of authentication using captcha

Example save/load spawn object to/from server

How it work?

1. Init Gateway:


	Gateway.Init(Host, Folder, File);
	Gateway.Key = DebugKey;//You can take this info from JavaScript OR get from server

All …. I’m sorry that so little)) Now you can use transfer data or use managers

Buy on Unity3D Asset Store

Questions? Send:support@reneos.com



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This post is also available in: Russian

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